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Blood & Gold [FORGE]

A mod that introduces mechanics and elements from NecroDancer

File Details

v0.1

  • R
  • Sep 11, 2021
  • 10.69 MB
  • 1.2K
  • 1.17.1

File Name

bloodandgold-0.1-1.17.1.jar

Supported Versions

  • 1.17.1

A poll for the future?
https://strawpoll.com/85p15g5u8

 

v0.1 Changelog:

*The file size is so large because of the music disc sound files, fyi (reupload cause some strange thing made the 1.17 one twice as large as the 1.16 in file-size)

*Shrines from NecroDancer can be found underground and are the only sources of many of the mod's items, most of these...balance reward with risk so be careful!
*New weapon materials: blood (kills heal!), glass (strong but they break if you take melee damage!), obsidian (their power grows if you run a lot and make lot of kills!) and titanium (nearly as strong as iron and twice as durable)
*New weapon types: daggers (one block reach!), flails (chance to produce AOE attacks on swing!), spears (extended reach!) and rapiers (lunge forward when you swing!)
*New shovels (blood, crystal, glass, obsidian, titanium), these act as multitools and some even have special abilities via right-click!
*Daggers and spears can be throw with the R key (which can be rebound to another key in the Controls menu of Minecraft), this acts just like throwing in NecroDancer
*Lastly, six handpicked tracks from NecroDancer are available as music discs. Good luck finding them!