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Block Outline Customizer

A mod that let you customize the outline of blocks when you hover them.
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boc-1.20.1-forge-1.4.0.jar

File nameboc-1.20.1-forge-1.4.0.jar
Uploader
AnomzAnomz
Uploaded
Jul 8, 2026
Downloads
4.9K
Size
68.1 KB
Mod Loaders
Forge
File ID
8391335
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:block-outline-customizer-1416962:8391335")

Learn more about Curse Maven

What's new

Block Outline Customizer 1.4.0

New

  • Completely new config screen — dark, tabbed layout (Outline / Fill / Effects / General) with a live preview: opened in-game, the real outline updates as you drag; opened from the menu, a preview cube shows your style
  • Outline styles: Full, Corners only, or Dashed
  • Moving outline — the dashed style can march around the block, with adjustable speed
  • RGB from corner — gradient mode that flows the colors across the block instead of one uniform color
  • Custom RGB colors — pick up to 10 colors for the RGB cycle instead of the full rainbow (leave empty for classic rainbow)
  • Presets — Classic, Neon, Subtle and Rainbow built in, plus a slot to save your own
  • Per-block / per-tag overrides — give specific blocks or tags (e.g. #c:ores) their own style via the config file
  • Shader fix option — makes the width slider work when a shader pack overrides the line renderer (use when shaders are on)
  • Hex color input with color swatch next to the RGB sliders
  • Translations: English, French, German, Spanish, Portuguese (BR), Russian, Chinese (Simplified)
  • ModMenu integration (Fabric) and mods-list Config button (Forge/NeoForge)

Changed

  • One unified JSON config (config/blockoutlinecustomizer.json) shared by all loaders — your old settings are migrated automatically
  • The mod now fully replaces the vanilla outline renderer instead of restyling it — cleaner and more consistent
  • Default keybind to open the config is U
  • License changed to MIT

Fixed

  • Outline width slider had no visible effect (it now controls real line thickness)
  • Outline lines could thin out or vanish at certain camera angles
  • RGB animation could stutter/snap periodically

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