boc-1.20.1-forge-1.4.0.jar
Curse Maven Snippet
What's new
Block Outline Customizer 1.4.0
New
- Completely new config screen — dark, tabbed layout (Outline / Fill / Effects / General) with a live preview: opened in-game, the real outline updates as you drag; opened from the menu, a preview cube shows your style
- Outline styles: Full, Corners only, or Dashed
- Moving outline — the dashed style can march around the block, with adjustable speed
- RGB from corner — gradient mode that flows the colors across the block instead of one uniform color
- Custom RGB colors — pick up to 10 colors for the RGB cycle instead of the full rainbow (leave empty for classic rainbow)
- Presets — Classic, Neon, Subtle and Rainbow built in, plus a slot to save your own
- Per-block / per-tag overrides — give specific blocks or tags (e.g.
#c:ores) their own style via the config file - Shader fix option — makes the width slider work when a shader pack overrides the line renderer (use when shaders are on)
- Hex color input with color swatch next to the RGB sliders
- Translations: English, French, German, Spanish, Portuguese (BR), Russian, Chinese (Simplified)
- ModMenu integration (Fabric) and mods-list Config button (Forge/NeoForge)
Changed
- One unified JSON config (
config/blockoutlinecustomizer.json) shared by all loaders — your old settings are migrated automatically - The mod now fully replaces the vanilla outline renderer instead of restyling it — cleaner and more consistent
- Default keybind to open the config is U
- License changed to MIT
Fixed
- Outline width slider had no visible effect (it now controls real line thickness)
- Outline lines could thin out or vanish at certain camera angles
- RGB animation could stutter/snap periodically
This mod has no additional files

