Description
Play Minecraft as a blind character. The world goes black, and you find your way by sound: every footstep, door, mob and explosion sends out a wave that briefly reveals the outlines around it. Or give your character one blind eye instead.

Minecraft 1.20.1 · Forge 47.x · Client-side only · Beta
Features
Full blindness
- The world is black. No textures, no light, no sky. Only what you hear.
- Every sound sends out a wave: steps, doors, chests, mobs, arrows, explosions, sounds from other mods… The wave starts where the sound happened and reveals white outlines of blocks, creatures and items, which then fade back into the dark.
- Louder sounds reach farther. A footstep reveals a few blocks around you, a bell or an explosion lights up the whole area. Running is louder than walking, and looping sounds (bees, minecarts) keep pulsing.
- Sonar ring. A ring sweeps over the ground at each wave front. You can change its colour, brightness and width, or switch it off.
- Water and lava have their own patterns, so you know when you are about to step in.
- Your hand and the item you hold are drawn as outlines, so you always know what you are holding.
One blind eye
Pick the left or right eye. Your vision stays normal, but the blind side reaches less, based on the real field of view of a single eye. Choose how it looks:

| Stretched | Dark | Blurred |
|---|---|---|
| Only what the good eye sees, edge to edge. The crosshair (and optionally the HUD) follows your gaze. | The blind side fades to black. | The blind side blurs. |
The blind side size goes from 0 % (anatomically realistic) to 100 % (accentuated).
Voices echo too (Simple Voice Chat, optional)
With Simple Voice Chat (2.5.0 or newer) installed, proximity voices make waves as well: whoever talks reveals the area around them, including you. Whispers make smaller waves. Group voice and players out of range never reveal anything.
Controls
| Key | Action |
|---|---|
| F8 | Turn blindness on or off |
| O | Open the settings |
Both keys can be changed in Options → Controls → Key Binds, category Blindness Mod.
Settings
Everything is adjustable in game, in a settings screen with a help panel that explains each option. It also opens from Mods → Blindness Mod → Config.
- General: blindness on/off, which eye(s), blind side style and size, whether sounds make waves, sensitivity.
- Waves: wave size, speed and how long outlines stay visible; sonar ring colour, brightness and width.
- Voice (with Simple Voice Chat): your voice, other players' voices, voice threshold and wave size.
Compatibility
Tested with Embeddium, Oculus (with and without shader packs), AppleSkin and Simple Voice Chat 2.6.
Known limitations:
- In one-eye mode, HUD elements that other mods draw away from the hotbar stay in place.
- With shader packs, the hand outline is dimmer in dark places.
Credits
Author: SatDPhoe

