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BleedFX

BleedFX adds stylized wound particles, block‑surface splatter decals and continuous bleeding trails for players and mobs on Forge and Fabric.
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bleedfx-forge-1.0.jar

File namebleedfx-forge-1.0.jar
Uploader
Rpanda_AlexxRpanda_Alexx
Uploaded
Oct 5, 2026
Downloads
91
Size
50.6 KB
Mod Loaders
Forge
File ID
9067736
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bleedfx-1727939:9067736")

Learn more about Curse Maven

What's new

## v1.0‑Initial Release
- Initial public release of BleedFX (formerly Blood Particles)
- Implemented wound hit‑point particle bursts on entity damage
- Added splatter decals that attach to floors, walls and ceilings; decals fade after 60 seconds
- Added continuous bleeding trail effect (max 2‑minute duration, 3 bleeding intensity tiers)
- Mob‑specific blood colors: slime‑green, guardian‑cyan, elder guardian‑dark cyan, sniffer‑brown; remaining mobs use red blood
- Added squelch hit sound and temporary player red‑damage overlay
- Datapack tag support for non‑bleedable mobs
- Server config synchronization
- Added performance, balanced and visual quality presets with decal limits to prevent lag
- Built for Minecraft 1.20.1, separate releases for Forge and Fabric

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