promotional bannermobile promotional banner

Biotech

A mod that let you biologically engineer Minecraft.
Back to Files

Biotech 2.4 - NeoForge 26.1.2

File namebiotech-neoforge-26.1.2-2.4.jar
Uploader
NsTutNsTut
Uploaded
Oct 8, 2026
Downloads
9
Size
462.9 KB
Mod Loaders
NeoForge
File ID
9099968
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:biotech-1119684:9099968"

Learn more about Curse Maven

What's new

Biotech 2.4

Biotech 2.4 completes the stateful captured-animal processing pipeline across Forge 1.20.1, NeoForge 1.21.1, and NeoForge 26.1.2.

Added

  • Stateful Breeding Chamber offspring with deterministic variant/genetic inheritance and unchanged parent items.
  • Per-individual Terrestrial Habitat growth, including batch recipes and legacy sheep-color compatibility.
  • Renewable adult chicken eggs, colored sheep wool, and fluid milk, using food, water, energy, and non-consumed animals.
  • Entity-loot-driven default Slaughterhouse recipes with configurable safe yield amplification and persisted output rolls.
  • Exact JEI chance tooltips, persistent-input information, production timing, and scrollable layouts for large custom recipes.
  • Cross-target livestock transaction regressions and opt-in full validation for draft pull requests.

Fixed

  • Strip modern leash and fall-distance fields from captured state.

  • Bind prepared outputs to the actual selected animals while a transaction waits for output capacity.

  • Preserve each baby's own state when growing multiple babies in one recipe.

  • Generate milk recipes without accessing uninitialized game registries and enable the runtime milk fluid explicitly.

  • Honor concrete entity loot tables, including Forge custom death-loot overrides, and split amplified loot before snapshot serialization.

  • Keep explicit custom Slaughterhouse output lists static and consistent with their JEI presentation.

  • Throttle every animal allocation, snapshot-limit, and dynamic-loot preparation rejection through the safe transaction failure path, preserving structure and resources across retries.

  • Index all sheep wool colors in JEI output searches, including focused tier-1 and tier-2 production lookups.

  • Display item and fluid products, quantities, and chance labels together in a clipped scrolling controller output lane, including mixed datapack recipes and Habitat milk.

  • Explain deterministic first-selected-parent inheritance in the in-game Breeding Chamber guide.

  • Controller output chances now share JEI's precision-aware labels and exact tooltips, including tiny and fractional probabilities.

Compatibility

Existing captured-item IDs and recipe schemas remain supported. See the 2.4 upgrade guide for inheritance rules, static/dynamic Slaughterhouse recipes, renewable production, configuration, and verification commands.