promotional bannermobile promotional banner

Biome Tinter

Client side mod that allows for biome sky, fog, and lightmap tinting with smooth crossfades between biomes!
Back to Files

biometinter-1.20.1-1.1.0.jar

File namebiometinter-1.20.1-1.1.0.jar
Uploader
DraupnirDevDraupnirDev
Uploaded
Aug 11, 2026
Downloads
37
Size
65.3 KB
Mod Loaders
Forge
File ID
8623481
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:biome-tinter-1645489:8623481")

Learn more about Curse Maven

What's new

image

Added

  • Colour editor in game. Run /biometinter edit, or use the button on the config screen. Hue strip, saturation and brightness square, hex input.

Fixed

  • Sky stayed bright during rain and thunderstorms. Storm darkening and lightning flashes now render. Affected every biome, configured or not.
  • Underwater and lava fog were tinted with the biome sky colour, at full strength in the Nether. Fluid fog is now left alone.

Changed

  • Breaking: a biome with no enabled line now defaults to off, not on. If you deleted those lines by hand, add them back.
  • Removed biomeBlendRadius and smoothCurve. Neither was implemented but ill probably implement those at some point…
  • Config files are only rewritten when a new biome appears, not on every world join.
  • transitionTicks is clamped between 1 and 200.

This mod has no related projects