Biome Spawn Director 1.0.0 - 1.20.1.jar
Curse Maven Snippet
What's new
Changelog
1.0.0
- Added configurable biome- and biome-tag-directed player spawning for Forge 1.20.1.
- Added shared
WORLDorigins and independentPER_PLAYERfirst-join placement. - Added surface, underwater, seabed, and cave placement modes.
- Added biome-interior, shoreline-distance, neighboring-biome, water-depth, Y-range, biome-exclusion, and structure-exclusion constraints.
- Added strict vanilla fallback and optional relaxed-constraint fallback behavior.
- Added persisted WORLD origins and protection against unintentionally relocating established players.
- Added optional Water Breathing arrival grace for aquatic starts.
- Added
/biomespawn status,preview,place,reset, andresetworldadmin commands. - Added rejection diagnostics for pack authors.
- Added reliability-first terrain validation and destination preloading before first WORLD-mode join.
- Added a singleplayer
Locating origin...loading-screen status so extended WORLD-mode origin searches do not appear frozen at 100%. - Optimized shoreline-constrained ocean searches to avoid generating obvious open-ocean chunks before terrain validation is necessary.
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