BigStacks 1.0.3
Curse Maven Snippet
What's new
Added
- Client-server config sync: the config GUI and
/BigStacksclient commands now work on dedicated servers. Changes are sent to the server via a network packet, applied there (requires OP level 2), saved to the server's config file, and broadcast to all connected clients so everyone stays in sync. - The server pushes its current config to players on login, so the GUI always shows the server's real values when connected.
Notes
- Dedicated servers: stack sizes are controlled by the server's
config/bigstacks-common.toml. You can now configure it in-game through the client config GUI or/BigStackscommands while connected (as OP) — client-side-only changes no longer apply to a server. - Replace the jar on both client and server (both sides need the network sync).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
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