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BigStacks

Break the vanilla 99-item stack limit — set a global max stack size with per-item and per-tag overrides, all configurable
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BigStacks 1.0.3

File nameBigStacks-1.0.3.jar
Uploader
Lander_AloLander_Alo
Uploaded
Aug 29, 2026
Downloads
14
Size
1.5 MB
Mod Loaders
NeoForge
File ID
8759101
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bigstacks-1671208:8759101"

Learn more about Curse Maven

What's new

Added

  • Client-server config sync: the config GUI and /BigStacks client commands now work on dedicated servers. Changes are sent to the server via a network packet, applied there (requires OP level 2), saved to the server's config file, and broadcast to all connected clients so everyone stays in sync.
  • The server pushes its current config to players on login, so the GUI always shows the server's real values when connected.

Notes

  • Dedicated servers: stack sizes are controlled by the server's config/bigstacks-common.toml. You can now configure it in-game through the client config GUI or /BigStacks commands while connected (as OP) — client-side-only changes no longer apply to a server.
  • Replace the jar on both client and server (both sides need the network sync).

This mod has no additional files