Big Freakin' End Cities (Unofficial Port)

Makes End cities really big!

I'm a big fan of B.F. End Cities, but was sad to see that the project and source repo had last been updated in September 2022, meaning it wasn't all that likely an official update was coming. After 8 hours straight of learning mixins, access transformers, and reliving my days at university in the computer labs, I'm happy to present a 1.19.2 update!

 

As far as I can tell, it functions exactly the same as the original, since all I really did was update the deobfuscation references. It's not exactly perfect - cities can get cut off if they get too tall, and ships sometimes get cut in half for some reason? I'll work on figuring these problems out, but for now, I recommend running this alongside Nullscape (revamps End generation + increases dimension height) and this Better End Cities datapack (makes End cities drop-dead gorgeous + somehow fixes the ships getting cut in half?) to remedy this. Keep in mind, this mod just makes it so End cities can be big, not have to be big.

The Big Freakin' End Cities (Unofficial Port) Team

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