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Beware the Dark [FORGE]

Don't Starve based mod that increases difficulty and introduces a lot of Don't Starve blocks/mechanics

File Details

Beware the Dark (Experimental 0.0.2, hotfix 11/1/2019)

  • R
  • Nov 1, 2019
  • 5.70 MB
  • 837
  • 1.12.2
  • Forge

File Name

bewarethedark-e0.0.2-h1.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:beware-the-dark-349139:2820342")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

*Fix for Charlie attacking during daytime (was a small code mistake, woops)
*Updated accepted-fuel inputs for fires, now should be consistent across campfires/fire pits (also, cobblestones was missing as a fuel-type, fixed)
*Temp-fix for Creepers crashing the mod with exploding on turfs (has to do with the pitchfork and custom-log drops, will make a proper fix next version)
*You can now bone meal most turfs now (except for rocky/sandy) for grass for seeds to grow with the basic/improved farm
*Fixed non-gold axes not having the correct name in mod