better-end-26.201.5 [26.2]
Curse Maven Snippet
What's new
Features
- Crashed ships are real structures now and can be found with /locate structure, and one of their chests is a trapped chest that sets off hidden TNT (BetterEnd#613)
- The ruins, houses, stumps and fallen logs of the BetterEnd biomes are real structures now and can be found with /locate structure (BetterEnd#613)
- A floating Tenanea house now generates rarely in the Blossoming Spires and can be found with /locate structure (BetterEnd#616)
Changes
- More water plants on megalake floors
- Megalakes grow their own underwater life: charnia, bubble coral, pond anemones, menger sponges and end lilies
- Bare end stone and dust shores of megalakes get patches of moss with shore plants
- Megalake shore plants are more varied, dense near the water and thin out randomly within seven blocks
- Megalake rims step down irregularly into the terrain instead of forming a vertical wall
- Big Aurora crystals are about 40% more common in Aurora caves (BetterEnd#615)
Fixes
- Biome buildings stand on the ground again instead of replacing its top layer with bare end stone, and the variants of a building (ruins_1, ruins_2, ...) are one structure that picks one of them (BetterEnd#613)
- Megalakes no longer carve pit ponds into hillsides, and lakes and mountains generate as fast as before
- Generated eternal portals always miss at least one frame block
- Megalakes and mountains generate as fast as before again, and placing a megalake no longer logs tick errors
- Megalakes and End lakes have lush floors again where the lake floor reaches into the cave band
- Megalakes no longer remove tall plants that already grew next to them
- Megalakes and mountains generate the same terrain regardless of chunk order
- Megalake shores slope one block at a time into the surrounding terrain instead of ending in walls
- Megalakes no longer leave terrain plants floating above the water of overlapping lakes
- Megalakes generate again; lakes no longer end up in the neighboring End biome
- Crystal Mountains peaks are crowned with tall, straight crystals again
- Budding Smaragdant crystals only grow at the base of a crystal column (BetterEnd#615)
- Cave floors under stalagmites, shards and crystals are covered with the cave's own floor material (BetterEnd#615)
- Distant terrain in low-fog End biomes blends into the sky instead of showing a coloured band
- End villages: the obsidian house with the Tenanea chest now contains loot
- Cave bushes, cave moss and smaragdant crystals no longer generate on the surface of End islands (BetterEnd#615)
- Slimes split on death into the same End Slime variant instead of extra chorus slimes (BetterEnd#619)
- Barrels in the Shadow Forest and Lantern Woods ruins contain loot again (BetterEnd#620)
- Wooden ladders use the 3D ladder model again (BetterEnd#617)
- Coming back from the End through an Eternal Portal could leave the player stuck in the portal
- Shift-clicking items out of the End stone smelter moves them into the whole inventory, not only the hotbar
- End structures no longer stall world generation with density-function End mods like Stellarity (BetterEndBetterEnd#391)
- German: label for the guidebook config option and typos on the Eternal Ritual guidebook page
- The BetterEnd creative tabs keep related blocks and items together (BetterEnd#533)
- End wood planks, slabs, stairs, doors, fences and furniture catch fire like vanilla planks (5/20) instead of like logs (5/5)
- Bulb lanterns have their intended hardness, lantern sound and light again; iron bulb lanterns gave no light
Validation
- ✅ Dedicated server (Minecraft 26.2) started (WorldWeaver 26.201.5, BCLib 26.201.5, BetterNether 26.201.5, BetterEnd 26.201.5, wunderreich 26.201.3)
- ✅ BiomesOPlenty + Terralith (BiomesOPlenty-fabric-26.2-26.2.0.0.28.jar, Terralith_26.2_v2.6.4.jar, GlitchCore-fabric-26.2-26.2.0.0.0.jar, TerraBlender-fabric-26.2-26.2.0.0.2.jar, lithostitched-1.8.0-fabric-26.2.jar, tested: gametest+worldgen)
- ✅ Incendium alone (Incendium_26.2_v5.5.1.jar, tested: gametest+worldgen)
- ✅ Nullscape alone (Nullscape_26.2_v1.2.20.jar, tested: gametest+worldgen)
- ✅ Stellarity alone (Stellarity-6.0.1.jar, tested: gametest+worldgen)
- ✅ TechReborn alone (TechReborn-6.1.1.jar, tested: gametest+worldgen)
- ✅ BOP + Terralith + Incendium + Nullscape (BiomesOPlenty-fabric-26.2-26.2.0.0.28.jar, Terralith_26.2_v2.6.4.jar, GlitchCore-fabric-26.2-26.2.0.0.0.jar, TerraBlender-fabric-26.2-26.2.0.0.2.jar, lithostitched-1.8.0-fabric-26.2.jar, Incendium_26.2_v5.5.1.jar, Nullscape_26.2_v1.2.20.jar, tested: gametest+worldgen)
This mod has no additional files

