BetterEnd (Forge)

The official port of the BetterEnd mod. This mod vastly improves the End dimension

File Details

betterendforge-1.16.4-1.3.0.jar

  • B
  • Jan 8, 2021
  • 65.22 MB
  • 49.7K
  • 1.16.4+1
  • Forge

File Name

betterendforge-1.16.4-1.3.0.jar

Supported Versions

  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:betterend-forge-port-428877:3162743")
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- Changes:

 

- added Amber Land biome

- added music and particle effect for amber land biome

- added helix tree wood type

- added helix tree leaves and sapling blocks

- added amber moss, amber moss path, amber grass, amber ore and amber block blocks

- added lanceleaf seed and lanceleaf blocks

- added glowing pillar seed, roots, luminophor and leaves blocks

- added bulb moss

 

- added Sulphur Springs biome

- added music and particle effect fir sulphur springs biome

- added geyser, sulphuric lake and sulphuric caves features

- added sulphuric rock material

- added brimstone, sulphur crystal, tube worm, hydrothermal vent blocks

- added hydralux sapling and hydralux blocks

- added hydralux petal block and hydralux petal block colored which comes in all 16 dye variants

- water now displays a different color when it touches brimstone blocks

 

- added crystlline sulphur item

- added hydralux petal item

- added crystallite armor with infusion recipes for all armor pieces

 

- added respawn obelisk crafting recipe (missing from previous version)

- added all recipes, tags and loot tables for all the newly added blocks (use Jei for recipe reference)

 

- added italian translation

- added korean translation (courtesy of https://github.com/othuntgithub)

 

- added Jei integration for alloying, infusion and anvil smithing recipes

 

- added biome fog colors

- added fog density, which varies between biomes. Can be enabled/disabled in configuration

 

- added a little cooldown for players after using the BetterEnd portal before they can teleport again

 

Fixes:

 

- fixed "Datapack" errors that prevented the world from loading with certain mods installed, due to BetterEnd structures not being added to the FlatGenerationSettings structures list

- fixed issues with shaders (in most cases). You now should be able to use shaders without disabling the custom sky. Config option to enable/disable the custom sky has been preserved

- fixed BetterEnd portal placement and exit position finding

- fixed "player moved wrongly" errors that caused the teleporting player exit position to be misplaced when entering the portal in survival mode

- fixed entities not being teleported to the other side of the BetterEnd portals

- rebalanced mob spawning a bit, now end fish and cubozoa should be more common in certain biomes

- improved under water bone meal behaviour in the End

- added golden smith hammer to the piglin_loved item tag