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Better Shield! - Expandable Edition

Rework of the Vanilla Minecraft shield. Introducing new Mechanics such as Parry, Arrow Deflect, Bash, Slam and Shield Throw (Along with enchants to expand it's category) Allowing it to be enchantable along with many other QOL Features.
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bettershield-1.0.61.jar

File namebettershield-1.0.61.jar
Uploader
NelA470NelA470
Uploaded
Apr 24, 2026
Downloads
517
Size
248.2 KB
Mod Loaders
Fabric
File ID
7977219
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:better-shield-expandable-edition-1454874:7977219"

Learn more about Curse Maven

What's new

## LOGS

### Features
+ When stunned, make whole inventory become "Disabled" cooldown.
+ If Stun effect dissapears or gets broken up by "Stun Snap" the inventory no longer becomes disabled.
+ Add blacklist option for entites list. (Entities that aren't affected by the Stun) 

### Performance & Visual
- Remove ShieldHit Animation when bash occures "Hand Jitter"
+ [Client Only] Implement Particle Blocker - Performance Update
+ Add Visual Feedback for Shield Throw.

### Shield Behaviour System + Configuration
Changes how the shield system can work in-game. added
Added 3 Shield modes on how the Mod may behave;
+ Low HP - Stun only occurs if target HP is below (25% - configurable).
+ Gauge Based - Stun occurs if hit (3 - configurable) amount of times.
+ Default (Always stun)

### Combat & Enchant Config
+ Added Stun Snap - If stunned and hit (configurable, default 2) times, the stun effect cures.
+ Add Enchantment Level Configurations With ability to Disable their Attributes
+ Changed How Shield Throw Behaves when returning (On return, it damages entities)
+ Bash, Slam, Shield Throw consume HUNGER POINTS (Hunger Bars)
+ Add player Specific Stun time. (Mob / Player have their own independent stun)


### Misc

Fixes:
+ Config loop (category)
+ Re-organized categories + better definitions on tooltips
+ Added Configurable Exhaustion (hunger/saturation) values.

Removes:
- Removed parry_doctorine - Mending on parry was too unbalanced.

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