File Details
bettershield-1.0.61.jar
- R
- Apr 24, 2026
- 248.19 KB
- 164
- 1.20.1
- Fabric
File Name
bettershield-1.0.61.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
## LOGS
### Features
+ When stunned, make whole inventory become "Disabled" cooldown.
+ If Stun effect dissapears or gets broken up by "Stun Snap" the inventory no longer becomes disabled.
+ Add blacklist option for entites list. (Entities that aren't affected by the Stun)
### Performance & Visual
- Remove ShieldHit Animation when bash occures "Hand Jitter"
+ [Client Only] Implement Particle Blocker - Performance Update
+ Add Visual Feedback for Shield Throw.
### Shield Behaviour System + Configuration
Changes how the shield system can work in-game. added
Added 3 Shield modes on how the Mod may behave;
+ Low HP - Stun only occurs if target HP is below (25% - configurable).
+ Gauge Based - Stun occurs if hit (3 - configurable) amount of times.
+ Default (Always stun)
### Combat & Enchant Config
+ Added Stun Snap - If stunned and hit (configurable, default 2) times, the stun effect cures.
+ Add Enchantment Level Configurations With ability to Disable their Attributes
+ Changed How Shield Throw Behaves when returning (On return, it damages entities)
+ Bash, Slam, Shield Throw consume HUNGER POINTS (Hunger Bars)
+ Add player Specific Stun time. (Mob / Player have their own independent stun)
### Misc
Fixes:
+ Config loop (category)
+ Re-organized categories + better definitions on tooltips
+ Added Configurable Exhaustion (hunger/saturation) values.
Removes:
- Removed parry_doctorine - Mending on parry was too unbalanced.