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Better Explosives

15+ unique items: CS2-style tactical grenades, charges, landmines, and a radio that calls in different types of airstrikes.
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Description

Better Explosives

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An explosives mod for Minecraft 26.1.2 (Fabric), part of the CraftZ experience. Register at craftz.net Register before launch (23/10) and you'll receive a unique Founding Survivor badge, visible on your profile.


What is Better Explosives?

Better Explosives adds 15 new explosives to Minecraft: tactical grenades, breaching charges, landmines, and airstrikes you call in by radio. Each one has its own 3D model, custom sounds, and effects.


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Tactical Grenades

Throw them with right-click. Most recipes make 2, and they stack to 4.

Item What it does
Flashbang: a green grenade with a teal band Flashbang Pops on impact. Anyone within 8 blocks who is looking at it with line of sight gets Blindness (5 s) and Nausea (4 s). Their screen whites out, then fades back through a lingering afterimage of what they were looking at, like the flash in Counter-Strike.
HE Grenade: a square olive grenade with a yellow band HE Grenade Lands, stops dead, and detonates after a 3-second fuse, throwing out a burst of glowing embers. A strong blast for clearing rooms.
Smoke Grenade: a grey canister with an orange band Smoke Grenade Releases a thick, rolling cloud of smoke for 10 seconds. Use it to cross open ground, revive a teammate, or break line of sight.
Decoy Grenade: a tan grenade with a red band Decoy Grenade Plays a primed TNT hiss every 2 seconds for 10 seconds. It makes a lot of noise and does no damage, so it's good for pulling attention the wrong way.
Incendiary Grenade: a dark red canister Incendiary Grenade Sets a 3-block-radius circle on fire on impact and sets every creature within 4 blocks burning. Good for area denial.
Molotov Cocktail: a green bottle with a cloth rag in the neck Molotov Cocktail Trails fire and smoke as it flies, then shatters into a 5×5 patch of flames.

Tip: Zombies don't care about flashbangs or decoys, but they walk straight through fire. A molotov in the path of a horde thins it out before it reaches your walls.


Demolition

Heavier tools for breaching bases and holding ground.

C4: a flat pack of explosive charges taped to a board, with a keypad and red, green and blue wires

C4

Right-click a block to stick it straight onto that face (walls, floors, ceilings), or right-click the air to throw it so it sticks to whatever it hits.

It then counts down 10 seconds, beeping faster as it gets closer to detonating.

Landmine: a flat green octagonal mine with a red trigger in the middle

Landmine

Place it on top of any block. It arms after 1 second, and any creature that steps on it sets it off.

Mines within 4 blocks of an explosion set each other off in a chain reaction. Punch a mine to pick it back up safely.

Dynamite: a single red stick with a fuse Triple Dynamite: three red sticks tied together with one fuse

Dynamite & Triple Dynamite

A lit stick with a hissing fuse you can hear following it through the air. It blows up on impact or after 3 seconds, whichever comes first. Craft three sticks into a Triple Dynamite bundle for a much bigger blast.

Hand Grenade: a stick grenade with a wooden handle and a blue head

Hand Grenade

A classic stick grenade that explodes on impact. Cheap to craft (two per craft).


Physical Debris

Explosions no longer just delete blocks. Every block caught in a blast is thrown outward as a falling block, based on its direction from the center, and then rains back down. Breaching a wall leaves a crater and a pile of rubble around it. (Can be disabled through configuration)


Airstrikes

The three Talkie-Walkie modes, each shown with its bomb: Small Bombs costs 16 Small Bombs, Large Bombs costs 8 Large Bombs, Nuclear costs 1 Nuclear Bomb

The Talkie-Walkie lets you call in air support. The bombs you carry are the price of the strike.

How to use:

  1. Right-click the radio to cycle its screen between Small Bombs, Large Bombs, and Nuclear.
  2. Look at your target, up to 200 blocks away.
  3. Press the Call Airstrike key.
    • With enough bombs: they're consumed, a siren sounds, a jet passes overhead, and the bombs fall in at an angle and scatter across the target.
    • Without enough bombs: the radio crackles and nothing happens.
Mode Cost What happens
Small Bomb: a slim blue bomb with fins Small Bombs 16 × Small Bomb 16 bombs spread across the target.
Large Bomb: a fat pale-green bomb with a yellow band Large Bombs 8 × Large Bomb 8 heavier bombs with a much bigger blast.
Nuclear Bomb: a large green warhead with yellow fins and a red nose Nuclear 1 × Nuclear Bomb The siren sounds, then a 1 min 36 s warhead announcement plays. When it ends, the warhead hits. Anyone nearby has time to hear it coming and run.

⚠️ The Call Airstrike key is unbound by default. Set it under Options → Controls → Better Explosives before you need it.


Crafting

Grenade recipes, each making 2. Flashbang: iron ingot above and below, bone meal, gunpowder, bone meal across the middle. HE Grenade: iron ingot above and below, 3 gunpowder across the middle. Smoke Grenade: iron ingot above and below, coal, gunpowder, coal across the middle. Decoy Grenade: iron ingot above and below, redstone, gunpowder, redstone across the middle. Incendiary Grenade: copper ingot above and below, 3 gunpowder across the middle. Molotov Cocktail: glass above and below, 3 gunpowder across the middle Demolition recipes. Hand Grenade (makes 2): iron ingot on top, iron ingot, gunpowder, iron ingot across the middle, stick at the bottom. Dynamite: string, gunpowder and stick in a column. Triple Dynamite: 3 Dynamite in a row. Landmine: a pressure plate in the center, iron ingot, gunpowder, iron ingot along the bottom. Small Bomb: iron ingots in the two top corners, TNT in the center, iron ingot bottom middle. Large Bomb: the same shape with iron blocks instead of iron ingots Talkie-Walkie recipe: lightning rod and oak planks on the top row, redstone and wool on the middle row, wool and wool on the bottom row
  • The Landmine accepts any pressure plate, and the Talkie-Walkie accepts any color of wool.
  • C4 and the Nuclear Bomb have no crafting recipe.

Fully Configurable

Every value in this mod can be tuned in the config file located at:

./config/better-explosives.json

Configurable values include:

  • Fuse times
  • Explosion power of every explosive and bomb
  • Flashbang radius and effect durations
  • Fire radius and burn time for the Incendiary and Molotov
  • Smoke and Decoy durations
  • Landmine chain-reaction radius

New options are added to the file automatically after updates.

<details> <summary>Default values</summary>

For reference, vanilla TNT has a power of 4.0. 20 ticks = 1 second.

Explosive Option Default
C4 fuse_ticks / explosion_power 200 (10 s) / 5.0
Dynamite fuse_ticks / explosion_power 60 (3 s) / 1.0
Triple Dynamite fuse_ticks / explosion_power 60 (3 s) / 3.0
Hand Grenade explosion_power 1.0
HE Grenade fuse_ticks / explosion_power 60 (3 s) / 3.5
Flashbang radius / blindness_duration / nausea_duration 8.0 / 100 / 80
Incendiary fire_block_radius / fire_entity_radius / fire_duration_ticks 3 / 4 / 100
Molotov fire_radius 2
Smoke Grenade duration 200 (10 s)
Decoy duration 200 (10 s)
Landmine explosion_power / chain_radius 3.0 / 4.0
Small Bomb explosion_power 4.0
Large Bomb explosion_power 7.0
Nuclear Bomb explosion_power 14.0
</details>

Just edit and restart.


CraftZ Network

This mod is developed as part of the CraftZ survival network. Experience Better Explosives and other custom features live at:

craftz.net

Learn everything about the server on the CraftZ Wiki

Join the community on Discord


Built for Minecraft 26.X (Fabric)

Better Explosives Team

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CraftZ is a Minecraft network focused on Zombie Survival and horror, we strive to offer unique game mode that everyone can enjoy. -> https://craftz.net/

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