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Bestiary Unbound

Discover powerful creatures, explore their territories, and forge unique weapons from their trophies.
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BestiaryUnbound-0.3.1.jar

File namebestiary_unbound-0.3.1.jar
Uploader
mabaeb60mabaeb60
Uploaded
Oct 7, 2026
Downloads
41
Size
24.3 MB
Mod Loaders
NeoForge
File ID
9088599
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bestiary-unbound-1696027:9088599"

Learn more about Curse Maven

What's new

Bestiary Unbound — Update 0.3.1

This update focuses on Lithaculeus combat AI, more reliable boss encounters, and fixes for frost abilities, equipment, and companions.

## Lithaculeus AI Improvements

- Fixed Lithaculeus ignoring non-player opponents and failing to retaliate against other mobs, improving boss-versus-boss combat.
- Improved target retention so nearby players no longer unnecessarily interrupt an ongoing fight.
- Improved attack selection against flying enemies, large targets, and opponents above or below the boss.
- Fixed situations where an unusable attack prevented other valid attacks from being selected.
- Improved turning toward elevated targets for ranged attacks.
- Fixed repeated circling, stalled approaches, and premature stopping near movement destinations.
- Improved recovery from deep water and movement toward reachable shores.

## Bosses & Encounters

- Fixed Drake restraints remaining after the boss disappeared or the affected player changed dimensions.
- Fixed one Drake's restraint ending another Drake's active restraint.
- Fixed ice spikes appearing after the Drake's death or remaining visible after being destroyed.
- Fixed nests remaining locked after their Drake died in another dimension.
- Fixed Resonance Bird nests retaining a dead mother after she died in another dimension.
- Fixed nest theft alerts being lost while the mother was in another dimension.
- Fixed encounter and territory reservations persisting after permanent creature removal.
- Fixed Peaceful difficulty incorrectly consuming an encounter.

## Equipment & Abilities

- Fixed Rimewall cooldown being applied to a replacement shield instead of the shield that created the wall.
- Rimewall now retains its connection to the used shield when it is moved, dropped, transferred, or saved.
- Fixed saved ice walls becoming unusable after their temporary session state was lost.
- Fixed dimension changes disrupting active Rimewall casts and unavailable dimensions permanently blocking future casts.
- Fixed overlapping White Veils failing to reduce enemy tracking consistently for every caster.
- Fixed lingering frost restraints and slows after changing dimensions.
- Fixed White Veil visual effects failing to recover after a resource reload.
- Improved frost-effect synchronization and cleanup.

## Companions & General Fixes

- Fixed temporary whistle commands not restoring correctly after saving and loading.
- Fixed companion attacks and flying ice walls bypassing certain PvP or team protections.
- Fixed pack formation speed adjustments not taking effect promptly.
- Fixed feeding-station occupancy counting creatures in other dimensions.
- Reduced unnecessary chunk loading and diagnostic processing.
- Improved cleanup of expired ice and outdated visual effects.

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