BestiaryUnbound-0.3.1.jar
Curse Maven Snippet
What's new
Bestiary Unbound — Update 0.3.1
This update focuses on Lithaculeus combat AI, more reliable boss encounters, and fixes for frost abilities, equipment, and companions.
## Lithaculeus AI Improvements
- Fixed Lithaculeus ignoring non-player opponents and failing to retaliate against other mobs, improving boss-versus-boss combat.
- Improved target retention so nearby players no longer unnecessarily interrupt an ongoing fight.
- Improved attack selection against flying enemies, large targets, and opponents above or below the boss.
- Fixed situations where an unusable attack prevented other valid attacks from being selected.
- Improved turning toward elevated targets for ranged attacks.
- Fixed repeated circling, stalled approaches, and premature stopping near movement destinations.
- Improved recovery from deep water and movement toward reachable shores.
## Bosses & Encounters
- Fixed Drake restraints remaining after the boss disappeared or the affected player changed dimensions.
- Fixed one Drake's restraint ending another Drake's active restraint.
- Fixed ice spikes appearing after the Drake's death or remaining visible after being destroyed.
- Fixed nests remaining locked after their Drake died in another dimension.
- Fixed Resonance Bird nests retaining a dead mother after she died in another dimension.
- Fixed nest theft alerts being lost while the mother was in another dimension.
- Fixed encounter and territory reservations persisting after permanent creature removal.
- Fixed Peaceful difficulty incorrectly consuming an encounter.
## Equipment & Abilities
- Fixed Rimewall cooldown being applied to a replacement shield instead of the shield that created the wall.
- Rimewall now retains its connection to the used shield when it is moved, dropped, transferred, or saved.
- Fixed saved ice walls becoming unusable after their temporary session state was lost.
- Fixed dimension changes disrupting active Rimewall casts and unavailable dimensions permanently blocking future casts.
- Fixed overlapping White Veils failing to reduce enemy tracking consistently for every caster.
- Fixed lingering frost restraints and slows after changing dimensions.
- Fixed White Veil visual effects failing to recover after a resource reload.
- Improved frost-effect synchronization and cleanup.
## Companions & General Fixes
- Fixed temporary whistle commands not restoring correctly after saving and loading.
- Fixed companion attacks and flying ice walls bypassing certain PvP or team protections.
- Fixed pack formation speed adjustments not taking effect promptly.
- Fixed feeding-station occupancy counting creatures in other dimensions.
- Reduced unnecessary chunk loading and diagnostic processing.
- Improved cleanup of expired ice and outdated visual effects.
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