File Details
v.1.3 Bandits 1.15.2
- B
- Jul 19, 2020
- 82.64 KB
- 78
- 1.15.2
- Forge
File Name
v.1.3 Bandits 1.15.2.jar
Supported Versions
- 1.15.2
Curse Maven Snippet
1.1
- 1. Added Menidig, a rare drop of Bandits, as suggested by 91arrows.
- 2. Bandits spawn only when you're not moving, as suggested by 91arrows.
- 3. Bandits steal one stack of items from you and hold it in their off-hand.You can get it back by killing them. If they despawn, however, you'll lose the items forever. This was suggested by 91arrows.
- 4. Added a local timer for spawning bandits for each player instead of a global timer that every player contributes to.
- 5. Changed the skin of Bandit.
- 6. Removed immunity to fall damage, immunity to drowning, and immunity to arrows from Bandit.
1.2
1. For every 5 seconds that the player stays within 1 block, there's a 10%/17%/32% chance that a group of three bandits spawns around the player. They spawn in the overworld only with a maximum of 25 distance and minimum of 12 distance from the player.
2. Mine blocks to reach the player
3. Has a wooden axe as a weapon
4. Has permanent regeneration 1
5.0%/2%/4% chance that a bandit won't have any weapons and are invisible for 3:00 minutes.
5.They have a 8.64% chance to drop 1-10 blue seeds that can be crafted with three to 1 menidig. It fills 6 hunger and 9.6 saturation, and you eat it in 0.865 seconds.
6. Has player's movement speed and 60 follow range
7. Despawn at night and can't spawn on blocks that can't see the sky.
1.3
- 1. Added a grace period of 3.3 minutes preventing bandit ambushes to help players prepare once the world starts.