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Ballistic Frontiers

Ballistic Frontiers brings tanks, aircraft, drones, artillery, missiles, and air defense to Minecraft. Features detailed 3D models, drivable vehicles, FPV cameras, 3D radar maps, electronic warfare, and multiplayer combat.
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ballisticfrontiers-2.23.0-forge-1.21.1.jar

File nameballisticfrontiers-2.23.0-forge-1.21.1.jar
Uploader
fikkichfikkich
Uploaded
Oct 20, 2026
Downloads
364
Size
343.1 MB
Mod Loaders
Forge
File ID
9270376
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:ballistic-frontiers-1728536:9270376"

Learn more about Curse Maven

What's new

Ballistic Frontiers 2.23.0
October 20, 2026 | Minecraft Forge 1.20.1 and 1.21.1
 
Flight and impacts
- Fixed excessive slowing of attack drones and ballistic missiles just before impact.
- Updated the final approach of drone and cruise missile attack routes so they no longer brake as if making a soft landing.
- Fixed impact handling after loading a saved missile state, preventing duplicate detonations.
 
Launch sounds and effects
- Added distinct, more prominent launch cues for piston, electric and jet drones.
- Enhanced ballistic missile launch audio and effects.
- Launch particles now reflect the engine type; electric drones do not produce a jet flame.
 
Vehicle maps
- MLRS planning and target selection maps now use a square viewport with equal scale on both axes.
- Fixed north/south clipping and corrected the mapping between mouse clicks and target coordinates.
- The BM-21 Grad map now opens at a 640-block radius, with zoom controls and a return to full range.
 
Vehicle configuration
- Added an F9 configuration menu with search, categories, profiles per vehicle type, saving and resetting.
- Depending on the vehicle type, settings include speed, range, health, reload time, turning, endurance, map/radar radius, launch volume and launch effects.
- World settings are saved by the server and can be changed by the singleplayer world owner or players with OP level 2 or higher.
- Added personal aim transition speed and FOV settings. The menu is also available through Mods > Ballistic Frontiers > Config.
 
RPG-7, AT4 and Javelin
- Added distinct draw, aim, sprint, shot and staged reload motions.
- Weapon movement and FOV share a smooth aiming transition, with support for either hand.
- Removed repeated weapon raising when reload state updates.
- Adjusted AT4 and Javelin sight alignment and added protection against the player's own projectile model obstructing the first-person view at launch.
 
Compatibility and installation
- Changes are included in both Forge builds. Minecraft 1.20.1 requires Java 17; Minecraft 1.21.1 requires Java 21.
- Update the client and server together: network protocol 52.
- Support for previous route versions in existing saves is retained.
- The drone models and textures from 2.22.0 are retained. GeckoLib 4.8.3 is bundled.
 
Validation and known limitations
- Both builds completed successfully. All 1,066 fresh JUnit tests passed without failures or skips; JAR integrity, resources and the bundled dependency were checked.
- Results from 47 + 47 previous server GameTests were accepted after strict comparison of server logic sources; these were not fresh runs of the final build.
- Full final in-game validation of animations, configuration screens and maps on both versions is still incomplete.
- The pre-existing long-range drone queue issue during cold chunk generation on Forge 1.20.1 is not fixed by this update.
- Perceived loudness, actual multiplayer behavior and FPS still require additional in-game checks.

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