File Details
the_backwoods-1.7.0-neoforge-1.21.8.jar
- R
- Jun 14, 2026
- 36.85 MB
- 94
- 1.21.8
- NeoForge
File Name
the_backwoods-1.7.0-neoforge-1.21.8.jar
Supported Versions
- 1.21.8
Curse Maven Snippet
New Content
- 1 feature in the petrified weald.
- 4 entities
- 1 item
- 3 features in the Grain
- 1 dimension
- 1 biome
- 1 block
- 2 commands
- 5 features in the new dimension.
Changes
- Tweaked Rot AI
- Scandere wood now drops dirt by 100% chance.
- The mod's wood can now be used as fuel
- Removed mineshaft generation in the Grain biome.
- Added complex AI states (Silent, Stalk, Hunt, Hivemind) to some entities
- Igniter durability now won't be consumed on creative mode.
- Adjusted spawning condition of Blindspot splinter
- Rebalanced entity spawning to reduce excessively long periods without encounters
- Dying in the grain won't take you back to the world.
- Added correct tags for custom logs and leaves.
- Improved pathfinding behavior so entities feel smoother and cause less TPS/FPS drops.
- Adjusted Splinter and Log Splinter spawning checks to reduce heavy load during movement, reworked nearby-player targeting logic for better stability and lower overhead.
- Increased mental degradation stages by 30%
- Tweaked/cleanup of the entity AI task/goal
- Deleted unused biome.
- Increased bonemeal drop chance to Scandere wood
- Added dynamic lava suppression Y=-54 and below in targeted dimensions.
- Scandere Lignum blocks ignore block entities now.
- Lowered chances of splinters teleporting you to 10%
- Increased water movement efficiency for entities
- Stilt stalker can now dodge projectiles (not as good as an enderman (intentionally))
- Reduced file size
- Compatibility for LambDynamicLights for some entities

