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Backwoods

A liminal horror adventure mod based on Woodlands

File Details

the_backwoods-1.3.0-neoforge-1.21.1.jar

  • R
  • Apr 3, 2026
  • 16.93 MB
  • 31
  • 1.21.1
  • NeoForge

File Name

the_backwoods-1.3.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:backwoods-1482368:7867963"
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New Content

  • 4 rotten wood variants.
  • 2 sub-dimensions.
  • New sounds for one of the sub-dimensions.
  • 1 consumable.
  • 6 biomes for 1 sub-dimension.
  • Obsidian can no longer be brought into mod dimensions. You can try...
  • Leaving the Loss dimension now applies debuffs on return.

Changes

  • Reduced file size of 2 large sound files.
  • Splinters now has a chance to drop splinter shards and seep.
  • Rotten geodes are now very common in the Deep Backwoods biome.
  • Reduced Loss timer.
  • Vines in the Rotting dimension has a chance to drop strings.
  • Reduced entity speed.
  • Fixed Ash Weaver ghost rose placement.
  • Increased splinter shard drop chance
  • Using the effigy now takes you to another sub dimension.
  • Rewrote the Splinter tick procedure with cleaner structure, proper line-of-sight and dot product watching logic, extracted helper methods, tunable constants, and significant performance improvements.
  • Removed a pixel from the texture of the splinter shard.
  • Deleted two files and a scrapped fluid.
  • Reworked random effect logic on the Rotten Sword and other weapons to use proper randomness.
  • Changed category of tools.
  • Buffed duration of effects of the swords.