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Backwoods

A liminal horror adventure mod based on Woodlands

File Details

the_backwoods-1.2.0-neoforge-1.21.1.jar

  • R
  • Mar 28, 2026
  • 33.37 MB
  • 35
  • 1.21.1
  • NeoForge

File Name

the_backwoods-1.2.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:backwoods-1482368:7828324"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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New Content

  • Item Durability (Secret): The Ash Rose now possesses a hidden "Wilt" mechanic. Holding a rose to ward off Splinters will slowly drain its life force. Added a sound (block.fire.extinguish) and item destruction logic when a rose's protection is exhausted.
  • Creepy sounds will play in your head if your health or hunger is less than 10.
  • Mental Degradation has been added as a new passive system.
  • 2 new sub dimensions.
  • 3 commands for testing.
  • 1 new feature in the backwoods dimension.
  • New wood variants.
  • New drops for log splinters.
  • 4 new tools.
  • 4 new items.
  • New Rot entity.
  • Added sounds for entities.
  • 3 new structures

 

Changes

  • Improved Splinter performance by 80% using a randomized tick-check for ground-based roses.
  • Ash Roses are now unstackable (Max Stack: 1) to accommodate individual durability tracking.
  • Splinters now prioritize checking the player's hands before scanning the environment, making the AI more responsive.
  • Splinters will attack Ash Weavers if near.
  • Rewrote Splinter building logic.
  • Splinter mining speed is now a little slower.
  • Reduced entity spawning for more liminal feel.
  • Reduced entity mining and scanning range.
  • Changed air and fog color.
  • Changed sounds for entities.
  • Deleted custom death message.
  • Beds can be used now in the Backwoods now.