Backrooms Expanded 0.35.0
Curse Maven Snippet
What's new
Added Gasoline Canister
Updated Battery texture
Updated Flashlight texture
Updated Wire texture
Updated Flashlight GUI Off texture
Updated Flashlight GUI Overlay texture
Added Bundle Of Batteries
Added Battery recipe
Added Bundle Of Batteries recipe
Updated Golden Battery texture
Added Bundle Of Golden Batteries
Added Golden Battery recipe
Added Bundle Of Golden Batteries recipe
Added Gasoline Filled Unlabeled Glass
Added Gasoline Filled Unlabeled Glass with Yellow Fiber
Added Gasoline Filled Unlabeled Glass with Yellow Fiber recipe
Added Molotov Cocktail
Added Molotov Cocktail recipe
Added Molotov Cocktail Particle particle
Made that the game waits 3 ticks before randomizing your position on load of Level Phi and sets the Falling Boolean to true again
Made Golden Box teleport you to Level Phi
Made Golden Fluid Puddle Golden Tiles drip Golden Droplet every 10 seconds
Updated level_phi_sec5 structure
Added level_1_white_tunnel_no_pow_gold structure
Added level_2_pipe_2_complexity_1_gold structure
Added Level 1 White Tunnel No Pow Gold block
Added Level 1 White Tunnel No Pow Gold procedure
Added Level 2 Pipe 2 Complexity 1 Gold block
Added Level 2 Pipe 2 Complexity 1 Gold procedure
Updated maintenance hallways in Level 1 on both sides to include a 1.5% chance to contain Golden Box
Updated pipe biome in Level 2 to include a 1.5% chance to contain Golden Door
Made that No-Clipping in Level Phi has a 50/50 chance of teleporting you to Level 1 or Level 2
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

