1.0.9 - neoforge 1.21.1
Curse Maven Snippet
What's new
1.0.9 — inventory keep, Kon combat, humanoid bows
Inventory/Bits never drop by default, Kon/PASSIVE combat parity, and humanoid bow combat.
Fixed
- Inventory & Bits persist — death no longer dumps companion/Bit gear into the world (
keepInventoryOnDeathdefault true). Snapshots go to the bound charm (parents) or parent StoredChildren (Bits). Equipment drop chances forced to 0; LivingDrops canceled when keep is on. - Kon / PASSIVE combat — PASSIVE companions (including Kon) now proactively aggro hostile mobs like other combat-capable companions. Target acquisition no longer requires HOSTILE attitude or a team id. Fabric
canAttackTargetaligned with NeoForge.
Added
- Bow / ranged combat — humanoid forms (player, zombie/skeleton/husk/stray, enderman) and humanoid Bits shoot when holding a bow/crossbow with arrows (or Infinity). Animal / spider / non-humanoid forms stay melee-only.
Config
keepInventoryOnDeath(server combat section, default true)
Loaders
| Minecraft | Standalone (+ CCI soft-compat) |
|---|---|
| 1.21.1 | NeoForge + Fabric |
| 1.21.5 | NeoForge + Fabric |
| 1.20.1 | Forge + Fabric |
| 26.2 / 26.1.2 | NeoForge |
Jars (8)
azscompanions-neoforge-1.0.9+1.21.1.jarazscompanions-fabric-1.0.9+1.21.1.jarazscompanions-neoforge-1.0.9+1.21.5.jarazscompanions-fabric-1.0.9+1.21.5.jarazscompanions-forge-1.0.9+1.20.1.jarazscompanions-fabric-1.0.9+1.20.1.jarazscompanions-neoforge-1.0.9+26.1.2.jarazscompanions-neoforge-1.0.9+26.2.jar
Jar pattern: azscompanions-<loader>-1.0.9+<mc>.jar on tag v1.0.9 (8 unified jars).
This mod has no additional files

