Awaken Awaken no Mi - 0.9.0 : SFX update
Curse Maven Snippet
What's new
# Version 0.9.0 ## New Content ### Fruits Abilities * **Bari Bari no Mi**: Added Grand Repulsion and Barrier Eruption * **Doa Doa no Mi**: Added Hide & Seek and Living Gate * **Goe Goe no Mi**: Added Resonating World * **Horo Horo no Mi**: Added Hollow Shroud * **Kage Kage no Mi**: Added Nightmare Banquet * **Kobu Kobu no Mi**: Added Battlefield Resonance * **Yomi Yomi no Mi**: Added Yomi No Fukubi and Infinite Resurrection (max resurrection configurable, -1 by default for infinite) ### General Features * **WaterPoolDomain**: Added Block Color Overlay * **Tooltips**: Added Zone Ability Tooltip ## Reworks * **Titan Trample**: Now breaks blocks while the player is running (max block break is configurable) * **Zone Abilities**: Reworked Sound Effects (SFX) ## Balancing * Removed penalty for ability zone at the end ## Fixes * **Deka Size**: Fixed model being too small ## Integration * Nothing
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

