Avarune 2.6.0 (Minecraft 26.3, NeoForge)
Curse Maven Snippet
What's new
Avarune 2.6.0, Minecraft 26.3 / NeoForge
- Rebuilt every architecture family: towered courtyard ruins and galleries, two-mast wrecks with cargo holds and cabins, chapel graveyards, stepped monuments, and distinct offering-fountain roofs.
- Built three complete sanctuary layouts: a coastal fortress with four towers, walls and a courtyard; a cursed cathedral with a long nave, side chapels, stained glass and ribbed roofing; and a desert temple with four pylons, a columned hall and a stepped roof. Their buried arenas retain room for every wave.
- Grounded generation checks the entire footprint, rejects flooded or steep land, aligns to supporting ground and requires a terrain roof for connected dungeon rooms. Wrecks anchor to the seabed.
- Split pirate, cursed and desert sanctuaries into separate biome pools. Pirate landmarks require a nearby ocean, while desert temples exclude forests.
- Changed the public resource namespace to
avarune:. Native commands and suggestions use the new name. Compatibility aliases preserve old stacks, wear, sealed inventories and pending rewards; exact 2.5 jigsaw blueprints remain available for saved pieces. - Kept the 2.5 loot economy and offering prices. Additional galleries and architectural vessels do not add bonus treasure.
- Added a searchable catalog of all 177 actual NBT templates and nine native terrain/save regression cases. Release gates require 74 native integration tests, 89 current Minecraft captures, the real survival HUD/button check, asset/world audits and 3,584 loot samples.
Beta. Revised architecture appears in new chunks. Tests cover controlled native scenarios; extended player survival sessions and broad modpack compatibility remain outside that coverage. The full live upgrade of arbitrary existing worlds is not certified.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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