autonomouscolonies-0.4.3.jar
Curse Maven Snippet
What's new
0.4.3
Added — ColonyBucks for Player Colonies
- Added ColonyBucks purchasing support for player-founded MineColonies.
- Added the
/colonybuycommand system. - Added
/colonybuy uigraphical shop. - Added
/colonybuy list. - Added
/colonybuy balance. - Added
/colonybuy buy <resource-id> <item-id> <amount>.
Added — Builder Resource Shop
- Shop now reads actual Builder's Hut Required Resources from active work orders.
- Materials from multiple active Builder's Hut projects can be displayed separately.
- Shows required, supplied, incoming, and remaining quantities.
- Purchase quantities account for outstanding requirements, available ColonyBucks, and citizen inventory capacity.
- Supports different item variants and their normal MineColonies resource identities.
- Uses Colony Autopilot's existing ColonyBucks pricing and treasury system.
Added — MineColonies Delivery Integration
- Purchased materials are transferred to the appropriate citizen inventory.
- Purchases are registered through MineColonies' normal request/overrule system.
- Added validation against changed requirements, prices, permissions, inventory capacity, and available funds.
- Added safeguards against stale or invalid purchases.
This mod has no additional files

