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AutoEat

Automatically eats when your hunger drops so you can focus on your adventure.
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3.0.0-1.21.6 - Fabric

File nameAutoEat-3.0.0-Fabric+mc1.21.6.jar
Uploader
ZynwroZynwro
Uploaded
Jul 14, 2026
Downloads
7
Size
969.5 KB
Mod Loaders
Fabric
File ID
8431799
Type
R
Release
Supported game versions
  • 1.21.6

Curse Maven Snippet

Fabric

modImplementation "curse.maven:autoeat-1339696:8431799"

Learn more about Curse Maven

What's new

AutoEat 3.0.0

AutoEat 3.0.0 is a major update focused on smarter food selection, expanded safety controls, improved compatibility, and a refined settings experience.

Added

  • Added the Safe Survival preset.
  • Added the AFK Fishing preset.
  • Added hunger-waste minimization.
  • Added a configurable maximum allowed hunger waste.
  • Added configurable hunger-waste and saturation scoring weights.
  • Added an option to prefer foods that exactly match the player’s missing hunger.
  • Added emergency overfill support for low-health situations.
  • Added separate melee and ranged hostile-detection radii.
  • Added a configurable hostile vertical-detection range.
  • Added optional line-of-sight checks for hostile mobs.
  • Added a configurable hostile scan interval.
  • Added support for manually configured ranged-mob registry IDs.
  • Added support for ignored hostile entity registry IDs.
  • Added automatic detection for supported modded ranged mobs.
  • Added Water Breathing checks for underwater safety.
  • Added a configurable minimum remaining Water Breathing duration.
  • Added separate controls for riding living entities and vehicles.
  • Added backpack-related configuration and interface options for future integrations.
  • Added Quiet Mode to disable all AutoEat status overlays.
  • Added optional pause-status overlays.
  • Added pause notifications for eating and slot-switch cooldowns.
  • Added a reset-confirmation dialog to the Food List screen.
  • Added detailed tooltips to Advanced Settings.
  • Added the Super food-list filter.
  • Added improved search matching for item names, registry IDs, namespaces, and paths.
  • Added support for detecting compatible food items from modded namespaces.

Changed

  • Redesigned the Food List and Advanced Settings interfaces.
  • Reorganized Advanced Settings into clearer configuration categories.
  • Expanded the preset system with additional gameplay profiles and updated preset values.
  • Improved food scoring to consider nutrition, saturation, hunger waste, exact hunger matches, premium foods, and emergency conditions.
  • Improved emergency and critical-health food selection.
  • Emergency selection now checks the best available hotbar food before held items.
  • Improved handling of premium and golden foods based on the player’s health.
  • Improved dangerous-food and low-saturation filtering.
  • Improved main-hand, offhand, and hotbar food-selection priority.
  • Improved equal-score handling so the lowest hotbar slot is selected consistently.
  • Improved hostile detection for melee, ranged, vertically separated, and modded enemies.
  • Improved underwater safety behavior when Water Breathing is active.
  • Improved riding controls by separating living mounts from vehicles.
  • Improved pause ordering and interaction between movement, combat, GUI, input, safety checks, and cooldowns.
  • Improved automatic resume behavior after closing a GUI or releasing a manual use action.
  • Improved status-message deduplication for repeated pause conditions.
  • Improved slot restoration so a manually selected slot is not overwritten.
  • Improved configuration loading with value clamping and safer defaults for malformed or missing values.
  • Improved compatibility with legacy blacklist configurations.
  • Improved migration from older pause-on-hit settings.
  • Updated default configuration and preset behavior.
  • Updated compatibility for supported game and loader versions.

Fixed

  • Fixed accidental block placement after automatic eating is interrupted.
  • Fixed the use key potentially remaining held after AutoEat stops.
  • Fixed manual right-click and use-key input conflicting with automatic eating.
  • Fixed hotbar restoration overriding a slot manually selected by the player.
  • Fixed automatic eating continuing in unsupported game modes.
  • Fixed runtime state carrying over after death, respawning, disconnecting, or changing worlds.
  • Fixed automatic eating attempting to operate while fishing.
  • Fixed GUI pause and resume inconsistencies.
  • Fixed eating, clicking, hit, placement, and slot-switch cooldowns interacting incorrectly.
  • Fixed automatic eating restarting before anti-placement suppression had completed.
  • Fixed equal-scoring foods producing inconsistent hotbar selection.
  • Fixed critical-health handling when no premium food is available.
  • Fixed hostile detection around vertical-range and line-of-sight boundaries.
  • Fixed malformed configuration values being used outside their supported ranges.
  • Fixed legacy blacklist configurations not loading correctly.
  • Fixed incomplete migration of older pause-on-hit configuration keys.
  • Fixed search, scrolling, scrollbar dragging, and filter interaction issues.
  • Fixed interface elements being rendered on incorrect layers.
  • Fixed interaction being possible behind the reset-confirmation dialog.
  • Fixed tooltip, toast, and modal layering in the settings screens.
  • Fixed potential null-state problems during player and world transitions.

Removed

  • Removed the legacy Help/Guide modal from the settings workflow.

Notes

  • AutoEat remains a client-side-only mod.
  • Existing configuration files remain supported and are migrated where necessary.
  • Backpack settings currently provide configuration and interface support only.
  • AutoEat does not currently search backpacks or automatically extract food from them.
  • Food consumption currently uses the main hand, offhand, and hotbar.
  • The legacy Safe Radius setting remains available, while hostile detection uses separate melee and ranged radius settings.
  • Requirements depend on the specific AutoEat build being downloaded.
  • Backing up the existing configuration before updating is recommended.

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