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[AUSM] Actually Usable Shader Mod

A shader mod for 1.12.2 built for mod compatibility
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AUSM-1.0.4-Cleanroom

File nameAUSM-1.0.4-Java25.jar
Uploader
MtcLuna05MtcLuna05
Uploaded
Sep 6, 2026
Downloads
33
Size
2.3 MB
Mod Loaders
Forge
File ID
8819921
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ausm-1671022:8819921")

Learn more about Curse Maven

What's new

Release 1.0.4

  • Fixed displaced shaderless bloom after enabling and disabling shaders.
  • Fixed first-person hand transparency and effects leaking through the hand with shaders enabled.
  • Made texture-defined bloom use the dedicated bloom layer, including Random Things luminous blocks without shaders. Removed material-brightness extraction as an alternate bloom source.
  • Fixed excess emission on GPOM double slopes and improved contained-block emission handling.
  • Improved LittleTiles and CreativeCore vertex-buffer compatibility, including extended vertex layouts and cached render layers.
  • Gave the shader menu a dedicated settings-page presentation and consistent top and bottom dirt bars, including when opened in-world.
  • Improved Complementary patch selection and luminous-block material configuration.
  • Improved Botania sky-rendering compatibility.
  • Added terrain/shadow draw batching and optional GPU timing diagnostics.

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