Aurelium-0.8.22.jar
Curse Maven Snippet
What's new
Aurelium 0.8.22
Minecraft 1.21.1 / NeoForge 21.1+ / Applied Energistics 2 19.2.17+ / Java 21.
Changed: the "2i" easter egg moved to its own mod
Everything "2i" has been removed from Aurelium and now lives in a separate mod, II Technology:
- The
2i/2i_2/2i_3/2i_4materials, the silicon dioxide (silica) chemical, all of their recipes, the "Nanliang" advancement, the TNT -> 2i sand drops, and the held-lightning behaviour. - The
easter_eggserver config section and theaurelium:easter_egg_enabledrecipe condition that gated them. - The "Infinite ii Cell".
- The
/aurelium reloadcommand, which only existed to refresh the easter-egg recipes without a datapack reload.
Install II Technology alongside Aurelium if you want that content back.
Upgrade note - item ids changed. The content is registered under the new mod's namespace, so
aurelium:2i is now iitechnology:2i (same for 2i_2 / 2i_3 / 2i_4, silica, the infinite ii cell,
and the advancement). Items already sitting in an existing world will not carry over. Back up your
world before updating, and expect to re-obtain them.
Aurelium itself is unaffected: the vault, infinite cells, infinite disks, the Advanced IO Port and the pattern cut / copy tools are all unchanged, and no config options were renamed.
Also
- Aurelium no longer references Mekanism at all; the optional Mekanism integration moved out together with the silica chemical.
- Dropping the large 2i artwork makes the download much smaller (about 4 MB -> 0.3 MB).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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