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Attract to Sound ([NEO]Forge/Fabric): Realistic mob hearing & stealth AI.

[(NEO)Forge & Fabric 1.18.2 -> 26.2] Mobs will be attracted to sounds. And may as well have realistic vision and scene of smell.
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[FORGE] Attract to Sound - 1.20.1 - 7.0.0

File nameforge_soundattract_1.20.1-7.0.0.jar
Uploader
SylsatraSylsatra
Uploaded
Oct 7, 2026
Downloads
1.3K
Size
2.9 MB
Mod Loaders
Forge
File ID
9086008
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:attract-to-sound-1213051:9086008")

Learn more about Curse Maven

What's new

Attract to Sound v7.0.0 for Forge 1.20.1

Changelog:

  • Awareness UI and alert visuals: A new UI to show the windshield effect, smell level, sound level, and detection level, and show info will be displayed on the mob's head to indicate alerts, detection, arrow near miss, and raid.
  • Added living bridge: a new feature where mobs (zombie, configurable) will be able to form a bridge to invade the player base. Enabled by default!
  • Added trap-aware pathfinding: mobs will no longer get tricked by trapdoors and lava placement.
  • Added wind-spreading scent feature, and with Weather2 mod installed, the wind will use realistic wind sampling.
  • Added food scent, and with the Spoiled mod installed, spoiling food will increase the scent.
  • Improved Tacz Hostiles and Tacz NPC smoke/flash handling and camo rendering.
  • Fixed a problem with From The Fog mod not rendering the limbs.
  • Improved performance a lot :)

This mod has no additional files