Attract to Sound ([NEO]Forge/Fabric): Realistic mob hearing & stealth AI.

[(NEO)Forge & Fabric 1.18.2 -> 1.21.11] Mobs will be attracted to sounds. And may as well have realistic vision.

File Details

[Forge] Attract To Sound - 1.20.1 - 6.0.0

  • R
  • Feb 13, 2026
  • 638.83 KB
  • 14.1K
  • 1.20.1
  • Forge

File Name

forge_soundattract_1.20.1-6.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:attract-to-sound-1213051:7617701")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 6.0.0 - The Camo Update!

Changelog:

  • Revamped Camouflage System:
    • Players can now shift + right-click with camouflage materials (such as mud, moss, sand, etc.) to apply camouflage layers to their skin and/or armor, as well as to humanoid Minecraft mobs and any Geckolib mobs/armor.
    • Camouflage layers can be stacked and merged, with a default maximum of 3 layers, which can be increased to a maximum of 10 in the configuration.
    • Camouflage layers will degrade over time due to movement, taking damage, getting splashed with water, entering water, or being in an incompatible environment.
    • Players can throw snowballs to apply a camouflage snow layer.
  • Updated Scent System:
    • Certain camouflage materials can block scent.
    • A new setting to turn on scent trials, disabled by default. Could use PlayerProfile to enable it for a certain player.