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Astral Sorcery

Magic mod that uses the power of stars and constellations

File Details

AstralSorcery-1.15.2-1.12.7.jar

  • A
  • Aug 25, 2020
  • 25.16 MB
  • 13.5K
  • 1.15.2
  • Forge

File Name

astralsorcery-1.15.2-1.12.7.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:astral-sorcery-241721:3042077")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Built with:

- Forge: 31.2.35

- ObserverLib: 1.15.2-1.2.0

- Curios: 1.15.2-2.0.2.4

 

Changes/Additions:

 

- All constellations have new shapes

- Marble and Sooty marble variants can now be crafted via stonecutter

- The Tome can now be placed in a lectern

- A lot of perks and perk attribute types now require starlight charge to function

- Reach does no longer automatically increase entity reach. Reach may affect entity reach now via a new key perk 'Honed Influence'

- Configuration for marble generation is more in line with other worldgen options

- All worldgen configurations now feature a "enabled" flag to allow disabling/enabling globally in addition to the other options

- Horologium enchanted weapon-related items via refraction table can now get Cooldown Reduction on them

- Constellation papers are now stored in player progress data rather than on the tome item itself

 

Fixes:

 

- Fixes inability to unlock perks on a dedicated server environment

- Fixes a classloading issue on startup

- Fixes inability to claim epiphany perks

- Fixes negative starlight charge maximum

- Fixes desync on player positions on player attunement on dedicated servers

- Fixes item overlay on item related wands

 

Note:

This is an alpha build. Some things are missing and/or maybe broken.

Please report found issues on github: https://github.com/HellFirePvP/AstralSorcery/issues