File Details
AstralSorcery-1.15.2-1.12.2.jar
- A
- Aug 1, 2020
- 24.96 MB
- 598
- 1.15.2
- Forge
File Name
astralsorcery-1.15.2-1.12.2.jar
Supported Versions
- 1.15.2
Curse Maven Snippet
First alpha 1.15.2 build
The mod was code-wise rewritten from scratch.
AstralSorcery now requires ObserverLib.
A library mod that unifies the structure-checking needs of both AstralSorcery and ModularMachinery, as well as other utility.
Built with:
- ObserverLib: 1.15.2-1.2.0
- Curios: 1.15.2-2.0.2.4
Notable Changes:
- New sounds for a multitude of mechanics (big thanks to TechnoMysterio!)
- Rearranged and reworded tome entries
- Some items have changed textures and/or models (big thanks to VulpTheHorseDog!)
- Changed perk tree (including new types of attributes to be gained)
- Changed perk level cap by default to 40
- Changed crystal properties and thus mechanics derived from it
- Multiple things, such as mantles, now require starlight (previously "alignment") charge
- Tool wands have multiple modes now
- New slab and/or stair variants for marbles and/or infused wood
- Starlight infuser recipes can now take any type of fluid
- Enchanting via Refraction table may now add perk-like attributes to armor/weaponry
(And probably additional stuff i forgot now atm)
Notable Things not present yet:
- Tree beacon
- Evershifting Fountain + Primes
- Celestial Gateway
- "asIgnoreSkylightCheck" Gamerule
Disclaimer:
This is an alpha build. Some things are missing and/or maybe broken. Please report found issues on github: https://github.com/HellFirePvP/AstralSorcery/issues

