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Ascension Scaling : Mob Leveling

Give mobs persistent levels from 1 to 300, scale difficulty with exploration or Ascension Paths progression, and customize their stats, gear, and rewards.
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ascensionscaling-1.3.0.jar

File nameascensionscaling-1.3.0.jar
Uploader
MRKAYARMRKAYAR
Uploaded
Oct 12, 2026
Downloads
66
Size
54.0 KB
Mod Loaders
NeoForge
File ID
9149428
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ascension-scaling-mob-leveling-1729441:9149428"

Learn more about Curse Maven

What's new

Ascension Scaling 1.3.0

Added

None.

Changed

  • Natural mobs saved in existing worlds now receive levels when they load, including village priests and iron golems.
  • Player-built iron golems keep their normal stats and do not receive wild mob levels.

Fixed

  • Fixed saved natural mobs being skipped and missing their level labels by default.
  • Removed old Scaling bonuses from player-built iron golems while preserving their names and other bonuses.

This mod has no additional files