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Ars Morph

Compatibility layer between Identity and Ars Nouveau
2025-11-13_12.43.09.png

2025-11-13_12.43.09.png

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Description


NOTE: Version 1.0 only works on the initial port of Identity (alpha 2.9.4). Starting with versions 2.0 it will base off the reworked Identity 2 (releases), no ETA as it might be a big overhaul.


Remake of the Ars Nouveau X Identity compat module originally made for Ars Scalaes

  • Morph Glyph: Unlocks the ability to transform into a struck target, regardless of owning its form, or into the mob trapped into a containment jar. The glyph's configuration allows setting limits based on max health.
    Color and Cosmetics of the ars mobs will be carried over to the morph if done this way.
  • Identity Skills: Identities of Ars Nouveau and Ars Elemental creatures are now tagged for passive abilities and have their own active ones:

Active Abilities for Ars Creatures:

  • Weald Walkers and Elemental Flarecannons unleash magical projectiles.
  • Wixies toss potion buffs or malevolent maluses.
  • Whirlsprigs fertilize their surroundings.
  • Starbuncle gets a speed boost.
  • Summoning Wilden Hunters bring loyal companions. 
  • Wilden Stalkers soar skyward and get temporary gliding effects.

Innate Abilities:

  • Whirlsprigs have slowfall and jump boost.
  • Wixies and Bookwyrms can fly, as long as it's enabled in Identity's configs.
  • Mermaids and Amethyst golem can breathing underwater, but the latter can't swim.
  • Flarecannons walk upon molten lava, unscathed by its searing heat.

 

 

 

https://discord.gg/99gghZMAW7

 

The Ars Morph Team

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