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Ars Elemental

Ars Nouveau addon focused on the 4 elemental schools. New glyphs and spell foci awaits

File Details

Ars_Elemental-1.21.1-0.7.1.5.jar

  • R
  • Jan 14, 2025
  • 1.60 MB
  • 582.4K
  • 1.21.1
  • NeoForge

File Name

ars_elemental-1.21.1-0.7.1.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ars-elemental-561470:6086122"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.7.1.5 Worldgen Additions Release - Marking as release since it will be the last update before we move on developing with the new documentation, marking a pseudo-breaking change in ars addons.

  • Fix Anima essence crafting recipe not showing in patchouli.
  • Rearranged spawns of the elemental archwood forests with less common hostiles and more exotic vanilla mobs.
  • Added more vanilla trees to the biomes, sometimes having only archwood can be an eyesore.
  • Fix the special filter check to prevent aoe friendly fire, which was checking the wrong slot.
  • Reduced the extremely high sound of the flashing forests lightnings

0.7.1.2 Second worldgen beta. Even in release the terrablender region weight will remain 0, worlds won't break anyway but better to keep as opt-in by the pack maker. Fix BWG crash due to feature cycle. Added archwood forest biome ritual. Fix broken jeed recipes. Support for custom enchantment book models mod. Conjure Terrain + randomize now may create wider array of blocks, even if with very little control over it.

0.7.1.1 Beta that expands the wip Biomes with peculiar features. Note that the default weight of the region is still 0, so they won't appear in world unless it's changed in the configs.

New Glyph: Conflagrate - Strong Single + weak AoE damage glyph. Requires the target in flames like Flare and have a chance to apply blasting to the enemies hit by the AoE splash.

Misc internal changes for a more accessible api to Elemancy