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Armored Assault

Redefining Combat with a Combined-Arms Approach.

File Details

armored_assault-0.4.12.1.pb10-forge-1.20.1.jar

  • A
  • Jan 5, 2025
  • 31.80 MB
  • 511
  • 1.20.1
  • Forge

File Name

armored_assault-0.4.12.1.pb10-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:armored-assault-1113364:6054720")
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Pre-Beta 0.4, Build 12, Revision 1 (Minor Additions + Minor Changes and Hotfixes, Pre-Beta Debug Build 10)

EXPERIMENTAL BUILD, USE AT YOUR OWN DISCRETION.

  • Added SVD.
  • Added PSO-1 Scope.
  • Added Soviet V Research (unobtainable in survival at the moment, though a good peek into what's coming next).
  • Added recoil (finally).
  • Added new explosion LOD sounds for all explosives.
  • Added "Kinetic Impact" damage type.
  • Fixed Tracer Origin Point on Guns.
  • Fixed Hardpoint/Gun loading sounds playing server-side on aircraft.
  • Fixed hand/held item rendering while scoped.
  • Fixed KV-1 Turret position by moving it slightly upwards.
  • Updated all weapons to use kineticimpact damagetype (finally).
  • Updated and corrected Soviet IV tooltip.
  • Updated SVT-40 recipe to be cheaper.
  • Updated all weapon long-distance LOD sounds.
  • Updated RGD-33 Explosion effects.
  • Updated RGD-33 marker smoke (Candidate for removal).
  • Updated Yak-7B Texture with a Red Army Livery (Paintjob variants may become a feature in the future).
  • Updated PKA Red Dot Sight Scoped Texture (Optic-related bugs to be patched soon).
  • Removed the crosshair from sights and optics.
  • Removed mounted entity health bar when riding vehicles.
  • Increased RN-24 Nuclear Bomb arming time on Su-17M2 to 9 seconds.
  • All guns have been slightly rebalanced to match muzzle velocity and calibre.