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Armor Hider

Hide or adjust the transparency of armor, glint, and offhand items - with full multiplayer sync. No dependencies required.
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[Neoforge] mc-1.21.9-10 - 0.13.4

File namearmor-hider-neoforge-0.13.4+mc-1.21.9-10.jar
Uploader
zannaghzannagh
Uploaded
Sep 6, 2026
Downloads
7
Size
570.5 KB
Mod Loaders
NeoForge
File ID
8820876
Type
R
Release
Supported game versions
  • 1.21.10
  • 1.21.9

Curse Maven Snippet

NeoForge

implementation "curse.maven:armor-hider-1475841:8820876"

Learn more about Curse Maven

What's new

What's Changed

Fixes

26.2 Iris Transparency via Texture Dithering

Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check the wiki for where to configure this. Thanks to Goojoe for pointing this out on GitHub and the patience for me trying to resolve it.

Entity Model Features with custom armor

EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via GitHub.

Full Changelog: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4

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