File Details
ArmageddonMod for 1.20.1 (v1.0.0)
- B
- Mar 30, 2025
- 8.63 MB
- 1.4K
- 1.20.1
- Forge
File Name
ArmageddonMod for 1.20.1 (v1.0.0).jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v1.0.0 - Armageddon :
New Features:
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Added a config file!
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Added Hardmode: Entities will have more health after defeating the Ender Dragon! This can be configured and is compatible with other mods as it works with entity classes (living entities).
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5 New bosses added :p
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Added some advancements.
Boss & Gameplay Changes:
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Boss Health Scaling: Boss health now scales for up to 6 players in multiplayer.
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Boss Spawning Changes: No longer need a dropped item from the previous boss to craft the summoning item (e.g., Strange Alloy from Iron Colossus no longer drops). To craft the Strange Coin, you’ll now need a piece of iron, and to spawn the Gobelin Lord, you must defeat the Iron Colossus first! (WIP – feedback welcomed!)
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Boss Fight Mechanics: If a boss’s minion kills you, the boss and its minions will now despawn together.
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Bosses are now immune to Poison, Wither, Weakness, and VoidFlame.
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Zoranth is now immune to explosions.
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Bosses can no longer spawn in lava or water and will avoid it.
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Increased Arion’s second phase health.
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Increased health and contact damage of many bosses.
Items & Crafting:
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Titan’s Insigna is now craftable and no longer dropped by bosses – the Elvenite Paladin is now post-Ender Dragon.
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Item Changes: Items required to craft boss summoning items are now consumable.
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Renamed and re-sprited “Khyros Tear”.
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Fixed Zoranth’s Helmet not dropping.
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The Obsidian Skull has been replaced by the Zenithian Skull (craftable, no longer obtainable in survival).
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Changed crafting recipes to fit the new progression system.
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Added a Gilded Paxel.
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Added Scythes similar to those in OAM or Choup's Drakvyrn Mod.
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Throwing Daggers added.
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Gilded Armor is now neutral to Piglins when worn.
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Added new recipes: The Gilded Set now requires a smithing template.
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Changed Arion’s texture.
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Changed the recipe of the Antique Pendant accessory.
Armor & Accessories:
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Added the Expert Builder Armor.
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Fixed the Apprentice Builder Armor bug: replaced movement speed attribute with the Speed potion effect.
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Some armors are now trimmable.
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Builder armors are now affected by blocked tags (cannot be worn until certain conditions are met).
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Increased global armor toughness as high damage was breaking armor too easily.
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The accessory smithing template is no longer found in End Cities – it is now craftable.
Weapon Changes:
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Increased Voidfang Saber base damage.
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Increased thorns damage on the Rose Ring (from 2 to 4).
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Weapons repairable with boss drops: Example – Eternal Steel Hammer now repairable with Colossal Iron Ingots.
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Balanced old weapons and decreased attack speed for some of them.
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Added a new effect: "Amaterasu" and "Sunburn".
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Added particles for certain weapons.
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Added a new small attack for the Gobelin Lord.
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Fixed the Elvenite Pickaxe efficiency.
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Fixed the recipe of the Gilded set by adding a smithing template.
Visual & Model Updates:
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Improved the 3D model of the Goblin Lord.
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Improved the 3D model of Eldorath’s beard.
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Eldorath’s axe texture now matches a diamond style to fit his character.
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Fixed entity visual scale.
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Reworked some bosses: Their attack delays are now faster.
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Changed the hitbox of most projectiles (e.g., Grass Blade).
Miscellaneous Changes:
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Compatibility with Better Combat for new weapons.
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Fixed some entity sounds: Changed all “living” sounds of bosses to “hostile” sounds.
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Bosses now cancel their attack animation upon death (no damage but beware of overlapping animations).
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Some bosses now have sound effects for their attacks (e.g., second Iron Colossus attack).
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Bosses' weapons are now repairable using boss drops (e.g., Eternal Steel Hammer with Colossal Iron Ingot).
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Nerfed the Zoranth's Hand accessory.
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Fixed a bug with the Accesory smithing template: No longer spawns in End Cities, now craftable.
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Added a new effect called “Amaterasu” with the “Sunburn” debuff.
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Builder armors are now affected by blocked tags so they can’t be worn until certain conditions are met.
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Increased health and damage of bosses across the board.

