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Arcade Party Games

Server-side party games: tag, gather race and king of the hill. Players don't need to install anything.
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Arcade

Party games for your server. Players don't install anything — they just join and type a command.

Games

Tag — One player is IT and has to hit someone to pass it on. Your score is how long you were NOT IT, so running and hiding actually pays off. 3 minutes.

Gather Race — A random item is announced (wheat, stone, logs…) and everyone scatters. Only what you collect after the start counts — standing in your storage room won't win it. 4 minutes.

King of the Hill — The hill is where the round started, 7 blocks across. You score a point every second — but only if you're on it alone. 3 minutes.

How a round works

An operator runs /arcade start tag. Everyone sees it in chat and has 25 seconds to /arcade join. A 5-second countdown, then the game runs with live status above the hotbar, and results in chat at the end. Wins are saved to a permanent leaderboard.

Commands

  • /arcade start <game> — open a round (operators)
  • /arcade stop — cancel a round (operators)
  • /arcade join — join the open round
  • /arcade leave — leave
  • /arcade list — games and rules
  • /arcade top — leaderboard

Safe on a live world

The games never touch the world: no teleporting, no arena building, no items handed out. They only read where people stand, what's in their inventory and who hit whom.

Requirements

Minecraft 1.21.11 · Fabric Loader 0.19.3+ · Fabric API · Java 21 Server-side — players join with a normal client. Needs at least 2 players.

Arcade Party Games Team

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