File Details
Arc Reactor Overload System v1.3
- B
- Dec 3, 2025
- 279.20 KB
- 1.4K
- 1.20.1
- Forge
File Name
Arc_Reactor_Overload_System-1.3.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v1.3 – Overload Logic Stability Update
• The <actionbar> will no longer be used as a temporary HUD; instead, the <bossbar> will be used as a temporary HUD with many modifications to make it integrated with Satsu's HUD.
• Fixed a long-standing issue where the overload HUD and bossbar only appeared in the first world created, and failed to initialize in new worlds.
• Overload progression, paralysis timing and cooldown values now behave consistently across all worlds and game sessions.
• Removed the experimental overload warning sound due to inconsistencies in Minecraft’s sound registry; this feature may return in a future update.
• Cleaned and optimized internal tick logic to ensure that the HUD only activates when the AI system is active, matching intended behavior.
• Improved bossbar stability — bars are now cleaned and reassigned properly when equipping/unequipping armor or switching worlds.

