AnimusNV 1.21.1-5.2.11
Curse Maven Snippet
What's new
Animus 5.2.11
Fixed
- Updated Simplified Chinese translations, contributed by ChuijkYahus.
- The Sigil of Equivalency no longer duplicates drops when replacement materials are missing. It respects block protection and unbreakable blocks, and charges EV only for completed replacements.
- The Sigil of the Phantom Builder preserves block item data, including shulker box contents, and respects normal placement behavior and protection events.
- The Ritual of Unmaking preserves enchantments when there are not enough books and can use books from multiple item stacks.
- The Ritual of Persistence releases chunk tickets when stopped or no longer able to run, and validates saved tickets when the world loads.
- The Ritual of Serenity removes its protected zone when stopped or unloaded.
- Ritual and sigil tracking no longer mixes up matching coordinates in different dimensions.
- The Sigil of the Free Soul restores the player's original position and dimension when the effect ends or the player logs out.
- The Sigil of Transposition now handles entity attacks and checks available EV before teleporting the target.
- Anti-Life pauses when its owner is absent, respects block protection, and saves its target block correctly.
- Blood Cores now check the ground below the heightmap position when planting saplings.
- Sanguine Rectifier tank changes are saved correctly.
- Iron's Spells casting checks no longer grant free mana. EV is charged at casting time using the final mana cost.
- Crimson Will spell power remains active through spell execution and is cleaned up afterward.
- Rejected Sanguine Scroll casts refund their EV and preserve durability. Unrelated spell cooldowns no longer prevent scroll use.
- Altar infusions and scroll upgrades withdraw their exact EV cost without applying sacrifice bonuses to the withdrawal.
- Ars Vitae and Source Vitaeum use the Source Jar API directly and account for the amount actually transferred.
- Source Vitaeum checks available altar capacity before draining Source, avoiding waste when the altar is full.
Validation
- Added a bunch of new gametests to defend against regressions and edgecases
This mod has no additional files

