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[AN]Adaptive Nemesis

The dynamic difficulty balancing module specifically designed for integration packs aims to address the issue of difficulty imbalance in current mainstream integration packs, where the early game is too easy and the late game is too challenging.
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adaptive_nemesis-1.0.13hotfix.jar

File nameadaptive_nemesis-1.0.13hotfix.jar
Uploader
LOVE_U987LOVE_U987
Uploaded
Aug 6, 2026
Downloads
15
Size
558.4 KB
Mod Loaders
NeoForge
File ID
8589655
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:an-adaptive-nemesis-1530829:8589655"

Learn more about Curse Maven

What's new

Fix issue: InvasionCommand directly passes the custom object InvasionType to Component.translatable(...), resulting in serialization failure when the client receives the system_chat data packet, disconnection, and return to the title screen

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