Altered Damage

🔪 Alters damage taken and dealt by players and other entities with a modifier.
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A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

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About the mod

Altered Damage is a minimalistic configurable mod that alters damage taken with a modifier by players and other entities. It's both possible to decrease and increase the damage. There is an extra config option which prevents taking fatal damage from the extra modifier, from sources such as poison and starvation.



Dependencies

Requires Collective
Included in Serilum's Customization Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

preventFatalModifiedDamage  default true
When enabled, does not change the damage output if it would be fatal with the modifier and not fatal without. Prevents dying from for example poison and starvation.

alterEntityDamageTaken  default true
Modifies the damage another entity receives

alterPlayerDamageTaken  default true
Modifies the damage a player receives

entityDamageModifier  default 2.0, min 0.01, max 20.0
The global damage modifier for other entities.

playerDamageModifier  default 2.0, min 0.01, max 20.0
The global damage modifier for players.




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Altered Damage Team

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Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

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