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Allied: Teams

A mod re-imagining teams, an all in one mod with essential team features for fabric
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[26.2] Allied v1.2.3

File nameallied-1.2.3.jar
Uploader
bba5696bba5696
Uploaded
Sep 28, 2026
Downloads
19
Size
70.2 KB
Mod Loaders
Fabric
File ID
8997375
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:allied-1423311:8997375"

Learn more about Curse Maven

What's new

Allied v1.2.3 for Minecraft 26.2

New

  • Updated to Minecraft 26.2
  • Placeholder API support (optional): if Placeholder API is installed, Allied adds these placeholders (empty for players without a team):
    • %allied:team_name% – team name
    • %allied:team_tag% – team tag
    • %allied:team_color% – team colour
    • %allied:team_prefix% – coloured [TAG] prefix
    • %allied:team_members% – number of players in the team
  • Highlight upgrade: invisible teammates now show as translucent with a glowing outline, and only your own team can see it
  • /alliedAdmin exportJson <true|false>: writes all teams to config/allied/teams.json whenever they change, so you can show teams on a website
  • /alliedAdmin maxTeamNameLength and maxTeamTagLength are now documented

Fixes

  • Creating a team with the same name as an existing team no longer overwrites that team
  • Allied no longer deletes vanilla /team teams or scoreboard teams from other mods
  • /alliedAdmin memberCap and other config commands now work from the server console
  • The [DENY] button on join requests now works
  • The [ENABLE]/[DISABLE] buttons in the admin settings menu now work
  • Invite buttons now work for team names with spaces
  • Accepting a join request or invite now respects the member cap and can't put a player in two teams
  • Joining a team clears your other pending invites and requests
  • Team chat messages are no longer lost after being kicked or the team being disbanded
  • Renaming a team keeps its admin settings block, and you can now change just the capitalisation of a team name
  • Deleted teams no longer reappear after /alliedAdmin reset
  • An expired reset code no longer blocks starting a new reset
  • Players without a team keep their normal tab list name
  • Team data is saved safely, so a crash can't corrupt teams.dat

Dependencies

  • Required: Fabric API
  • Optional: Placeholder API

This mod has no additional files