[26.2] Allied v1.2.3
Curse Maven Snippet
What's new
Allied v1.2.3 for Minecraft 26.2
New
- Updated to Minecraft 26.2
- Placeholder API support (optional): if Placeholder API is installed, Allied adds these placeholders (empty for players without a team):
%allied:team_name%– team name%allied:team_tag%– team tag%allied:team_color%– team colour%allied:team_prefix%– coloured[TAG]prefix%allied:team_members%– number of players in the team
- Highlight upgrade: invisible teammates now show as translucent with a glowing outline, and only your own team can see it
/alliedAdmin exportJson <true|false>: writes all teams toconfig/allied/teams.jsonwhenever they change, so you can show teams on a website/alliedAdmin maxTeamNameLengthandmaxTeamTagLengthare now documented
Fixes
- Creating a team with the same name as an existing team no longer overwrites that team
- Allied no longer deletes vanilla
/teamteams or scoreboard teams from other mods /alliedAdmin memberCapand other config commands now work from the server console- The [DENY] button on join requests now works
- The [ENABLE]/[DISABLE] buttons in the admin settings menu now work
- Invite buttons now work for team names with spaces
- Accepting a join request or invite now respects the member cap and can't put a player in two teams
- Joining a team clears your other pending invites and requests
- Team chat messages are no longer lost after being kicked or the team being disbanded
- Renaming a team keeps its admin settings block, and you can now change just the capitalisation of a team name
- Deleted teams no longer reappear after
/alliedAdmin reset - An expired reset code no longer blocks starting a new reset
- Players without a team keep their normal tab list name
- Team data is saved safely, so a crash can't corrupt
teams.dat
Dependencies
- Required: Fabric API
- Optional: Placeholder API
This mod has no additional files

