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AlienEvo - Stats Fix

Fixes and improves the dynamic damage scaling of Alien Evolution mod abilities.
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AlienEvo - StatsFix - v1.1.4 [1.20.1 Forge]

File nameAlienEvo - StatsFix v1.1.4 [1.20.1 Forge].jar
Uploader
IgnisSenpaiIgnisSenpai
Uploaded
May 29, 2026
Downloads
49
Size
8.8 KB
Mod Loaders
Forge
File ID
8164048
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:alienevo-stats-fix-1556481:8164048")

Learn more about Curse Maven

What's new

🌟 What's New: The Health & Armor Update!

✨ New Features & Integrations:

  • Human Stats Synchronization: Alien forms now dynamically inherit your Human Max Health and Total Armor. Your hard-earned progression (Vanilla or RPG mods) finally matters while transformed!
  • Proportional Health Retention: Health is now transferred as a percentage. If you are at 50% HP as a human and transform, your alien will spawn at exactly 50% of its Max HP. The same applies when turning back.

⚙️ New Configurations (/aestats & .toml):

  • Added Toggle: sync_health (true/false)
  • Added Toggle: sync_armor (true/false)
  • Added Multiplier: human_health_multiplier (Adjust how much human HP goes to the alien)
  • Added Multiplier: human_armor_multiplier (Adjust how much human Armor goes to the alien)

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