AlienEvo - Stats Fix

Fixes and improves the dynamic damage scaling of Alien Evolution mod abilities.

File Details

AlienEvo - StatsFix - v1.1.4 [1.20.1 Forge]

  • R
  • May 29, 2026
  • 8.79 KB
  • 23
  • 1.20.1
  • Forge

File Name

AlienEvo - StatsFix v1.1.4 [1.20.1 Forge].jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:alienevo-stats-fix-1556481:8164048")
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🌟 What's New: The Health & Armor Update!

✨ New Features & Integrations:

  • Human Stats Synchronization: Alien forms now dynamically inherit your Human Max Health and Total Armor. Your hard-earned progression (Vanilla or RPG mods) finally matters while transformed!
  • Proportional Health Retention: Health is now transferred as a percentage. If you are at 50% HP as a human and transform, your alien will spawn at exactly 50% of its Max HP. The same applies when turning back.

⚙️ New Configurations (/aestats & .toml):

  • Added Toggle: sync_health (true/false)
  • Added Toggle: sync_armor (true/false)
  • Added Multiplier: human_health_multiplier (Adjust how much human HP goes to the alien)
  • Added Multiplier: human_armor_multiplier (Adjust how much human Armor goes to the alien)