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Alchemistry NeoHaul [DISCONTINUED]

Unlisted
All of the classic Alchemistry experience now in new versions and NeoForge! Now discontinued and unlisted under the original authors requst.

THIS MOD IS NOW DISCONTINUED.

Please use @DarkArcana's official mod here.

I have unlisted this at their request so please stop using this mod.

A continuation of Alchemistry which is a continuation of minechem a tech mod based on manipulating the base elements of diffrent items. Now in neoforge and 1.21.1!

This mod aims to extend the wonderful world of alchemistry! It is very similar to the original mod with a few technical differences. The mods backed has been rewritten to be compatible with 1.21.1's new under the hood backend changes, and the new modding gold standard Neoforge! Very minimal changes were made to the elements text naming scheme resulting in them being more readable.

All aalchemistry blocks

Welcome to the magic world of alchemisrty! Ever been playing a mod pack and thought that it was wierd that you couldn't automate a oddly specific resource? Have you evenr wanted to turn sand into yttrium? Have you gotten tired of mods not having some sort of scientific basis? Introducing Alchemisrty! A more scientific form of magic! 

A picture of the fusion reactor in action

Credits:

Current Repository:

The Alchemistry NeoHaul [DISCONTINUED] Team

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